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Advanced [show]


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He wears an eyepatch.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Tim Van Es, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Peter Ryley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a hammer. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Justice, Gifted. Flaws: Terse. Bonds: Immigrant. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Ryley, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (4 gp). Rhodochrosite (4 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Don Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and green robe with the hood down. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Don is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Bonds: Enemies, Family, Mentor, Job, Adventurer. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Don Churchill, Male Human Barbarian 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)7 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Zircon (50 gp). Jade (60 gp). Golden pearl (60 gp).


Social Check DCs


Miles Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Painter. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Family. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Springfield, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Family. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Ernest Barney, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp. Rock crystal (40 gp). Brown-green garnet (50 gp). Jet (50 gp). Amethyst (50 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs

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