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Advanced [show]


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is wearing a long, violet cloak. His head has been shaved. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Gunter was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Gunter Marlowe, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 pp.


Social Check DCs


Tim Cotton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Fighting. Bonds: Job, Military, Rich, Family. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Tim Cotton, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Aquamarine (600 gp).


Social Check DCs


Kyle Shelley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His hair is chestnut, silky, and of moderate length. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and many gnolls want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Kyle Shelley, Male Human Cleric 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. 1 Masterwork manacles. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a slight overbite and is overall scrawny. His chestnut hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Slave, Religious. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Theodoric Kendal, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Rhodochrosite (16 gp).


Social Check DCs


Roger Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His top hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Ugly, Impulsive. Bonds: Rich, Family, Immigrant. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Roger Shipley, Male Human Monk 10
Medium (6'4") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 19 (+4)7 (-2)
Skills History +3, Insight +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 230 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1800 gp). Carved bone or ivory statuette (90 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs

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