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NPC Generator

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Advanced [show]


Heward Digby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his golden hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Heward Digby, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 19 (+4)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. Fire opal (800 gp). Azurite (4 gp). White opal (800 gp). Jet (160 gp).


Social Check DCs


Henry Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with feathered hat. His black hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Henry Colton, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet costume with the symbols of death on his torso. He has a long chestnut beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease, Racist. Bonds: Attractive. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Rolf Norton, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Small steel mirror. 1 Masterwork Thieves’ tools.


Social Check DCs


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Sensitive, Depressed. Bonds: Adventurer. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Aldous Sutherland, Male Human Barbarian 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a broad hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of goblins once and for all.

History: He got into the Ploughman business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Ploughman like his mother before him.

Motivation: Many goblins want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Rich. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Ernest Windsor, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills History +6, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Infernal, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (70 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (300 gp). 1 Minor magic item.


Social Check DCs

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