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NPC Generator

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Advanced [show]


Godfrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His blue eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: To be a Dyer again; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Shy. Bonds: Military, Family, Job. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Godfrey Garfield, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Zircon (30 gp). Iolite (30 gp). Black pearl (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Depressed. Bonds: Job, Attractive, Adventurer. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Hallewell, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 47000 sp. Violet garnet (900 gp). Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Justin Blythe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black tunic with violet highlights, and long tan pants that bunch up around his shoes. His auburn hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Justin was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Carter soon after.

Motivation: Expand his business.

Ideals: Gifted, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Justin Blythe, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long red pants that bunch up around his shoes, and carries halberds. His hair is silver and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Rolf Asheton, Male Human Cleric 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Blue sapphire (700 gp). Iolite (80 gp). Jet (70 gp).


Social Check DCs


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his lance always slung over his shoulder. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: Revenge.

Flaws: Ugly, Insane. Bonds: Enemies, Family, Rich. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Theodoric Pickering, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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