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Advanced [show]


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His auburn hair is heavily combed to the left. His eyes are a pleasant brown.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids; and doesn't want to be a glassblower and was forced into it by his family

Flaws: Insane. Bonds: Family, Nature, Job, Enemies. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Trym Staurheim, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Blakeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy grey pantaloons and a blue scarf. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: He was born into a rich family. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Flaws: Shy, Hedonist. Bonds: Immigrant, Rich, Adventurer. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

John Blakeley, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long golden hair kept up in a rat tail. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Slave Trader, who enjoyed hunting, Robert was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Nature, Has a crush. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Robert Snowdon, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hubert Kelsey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his black hair up. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Ugly, Selfish. Bonds: Enemies, Poor, Adventurer. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Hubert Kelsey, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His brown hair is greasy and uncared for. He is baby faced.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Sellsword in town.

History: A powerful brothel owner made him what he is. A few years later when the north was not economically sound they moved to his current location. He became a Sellsword soon after.

Motivation: To be a Gardener again; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Wordsworth, Male Human Fighter 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Nature +4, Performance +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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