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NPC Generator

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Advanced [show]


Alexandre Woods, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Alexandre Woods, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin yellow vertical stripes and green pants. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. His long white hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Spy again.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Charles Blackwood, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Coombs, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear grey tank tops with brown pants. His skin is also unnaturally pale. His golden hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Adelard Coombs, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gomory Rutland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a white cloak and cross-gartered black stockings. His left leg appears badly burned and disfigured. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Gomory Rutland, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)6 (-2) 16 (+3)12 (+1)
Skills Investigation +1, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. Hematite (9 gp). Freshwater pearl (9 gp). Blue quartz (9 gp). 3 Tanglefoot bags. 4 Antitoxin. 8 Acid flasks.


Social Check DCs


Randal Adley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Rich, Slave, Adventurer. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Randal Adley, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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