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NPC Generator

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Advanced [show]


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his mace ready. He has styled his golden hair well, parting it to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Passionate, Philantrophist. Flaws: Addict. Bonds: Mentor. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Guy Blythe, Male Human Druid 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Chrysoprase (50 gp). Emerald (1000 gp). Hematite (15 gp). Iolite (50 gp). Pink pearl (120 gp). Violet garnet (1600 gp).


Social Check DCs


Everard Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, blue shirt, and violet tie, and he perpetually has his greatsword ready. His red hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Fighting, Passionate, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Everard Merton, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Axton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has brown hair. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Gerald Axton, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)18 (+4) 17 (+3)11 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Druidic, Terran, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 9000 cp. 3 Smokesticks. 8 Acid flasks.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his black robe and has his scimitar always slung over his shoulder. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Hunter was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Shy, Insane, Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Hunter Home, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 5 (-3)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Philantrophist, Athletic. Bonds: Attractive, Immigrant, Job. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Gomory Blakeley, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)4 (-3) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs

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