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NPC Generator

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Advanced [show]


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Raymond's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Lazy, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Raymond Tattersall, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Trym Mori, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people; and an old rival family wants him found

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Rich, Family. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Mori, Male Human Warrior 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely red suit with black socks and a vest with buckled shoes. He is an epitome of beauty. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Apothecary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Military. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Gilbert Ramsay, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Cloth of gold vestments (60 gp).


Social Check DCs


Drogo Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears brown trousers with green and red striped suspenders. He wears various colorful collared shirts. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Optimist, Entrepeneur. Bonds: Mentor, Job, Enemies. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Drogo Hayes, Male Human Warlock 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 800 gp. Zircon (60 gp). Eye agate (15 gp).


Social Check DCs


Simon Ryland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His blonde hair is long and unkept. His thin eyebrows rest above his beady hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he's in love

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Simon Ryland, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)9 (-1) 18 (+4)8 (-1)
Skills Perception +6, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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