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NPC Generator

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Gilbert Anderton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor. He is physically well-built. His silver hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has worked as a Mayor like his mother before him.

Motivation: Expand his business.

Ideals: Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Anderton, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 10 (+0)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered violet stockings. His white hair is smooth and relatively long. His thin eyebrows rest above his beady green eyes.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Barlow, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2200 sp.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His blonde hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: The child of a Roofer, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the old dungeon and found the beat up longbow and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Everard Blythe, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Druidic, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 17000 cp.


Social Check DCs


Norman Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is lengthy. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Mundane, Shy, Racist. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Churchill, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 400 gp.


Social Check DCs


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Insomniac, Hedonist. Bonds: Attractive, Family, Nature. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Justin Myerscough, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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