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NPC Generator

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Advanced [show]


Bernard Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Bernard hails from a village terrorized by drow. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Warwick, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Manfred Vance, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Barkeep. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his poetry dream.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Disciplined, Artistic. Bonds: Job, Rich, Enemies. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Manfred Vance, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and human compassion

Ideals: Opinionated. Flaws: Insane, Racist. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Theodoric Beitz, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30000 cp.


Social Check DCs


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a black shirt with thin pastel vertical stripes and green pants. His brown hair is knotted and matted. His eyes are brown.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hugh hails from a village terrorized by gnolls. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of gnolls; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Military, Rich. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Halsey, Male Human Fighter 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: Expand his business; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Gerard Rodney, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills History +6, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. Azurite (4 gp). Rich purple corundum (1200 gp). Sard (70 gp).


Social Check DCs

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