Kody Kendal, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Kody studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 700 gp.
Chad Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. His childhood dream was to be a Barrister, but he was a colossal failure. Some 6 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Job. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Blue quartz (13 gp).
Gunter Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His white hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: A powerful brothel owner made him what he is. A freak accident while working with his Sellsword mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Disease. Bonds: Poor, Religious, Immigrant, Mentor. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Holy water. 2 Tanglefoot bags.
Diggory Woods, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His silver hair is cut short. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Attractive, Military. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Solid gold idol (900 gp).
Lewis Kensley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His brown hair is lengthy. His green eyes peer out from beneath his Stetson white hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Miller, Lewis learned a great deal about his father's area of expertise. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item.
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