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NPC Generator

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Advanced [show]


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, tan shirt, and green tie. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Nature, Rich. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

William Ramsey, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 sp.


Social Check DCs


Bertram Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries with him a set of sickles on his belt, each one with a amber on the hilt. His hair is golden and curly. His eyes are gray and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Professionalism. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Bertram Blankley, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 sp.


Social Check DCs


William Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of luck on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is black, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Adventurer, Debt. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

William Vance, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing a long, grey, dusty cloak. His right hand appears badly burned and disfigured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal dancing training, and achieved minor success. He struck the Farmer job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a laborer again

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Military. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Alton, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 7000 cp. 1 Darkwood Shield. 1 Banded mail. 1 Breastplate.


Social Check DCs


Miles Bradly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears green cloth garments or leather armor. His hair is cut close to his head. He has several tiny opal earrings on each ear.

Personality: Calm and collected, he is a well trained Banker. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: Expand his business; and sabotage a competitor

Bonds: Rich, Job, Attractive, Slave, Nature. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Miles Bradly, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Tiger eye turquoise (7 gp). Sardonyx (60 gp). Amethyst (110 gp). Golden yellow topaz (700 gp).


Social Check DCs

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