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NPC Generator

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Advanced [show]


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean violet cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Selfish. Bonds: Slave, Has a crush, Adventurer. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Kyle Stansfield, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Clerebold Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Fletcher, Clerebold learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Chatham, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. 1 Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Hugh Presley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with deerstalker hat. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Mercenary mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Hugh Presley, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a greatsword. His auburn hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Bonds: Adventurer, Job, Religious, Poor, Nature. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Charles Clare, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Smoky quartz (30 gp). White opal (900 gp). Jade (130 gp). 1 Minor magic item.


Social Check DCs


Roland Richie, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to cover his moderate length auburn hair. His eyes, though not visible through his cowl, are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Roland Richie, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Eye agate (12 gp). Aquamarine (200 gp).


Social Check DCs

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