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Advanced [show]


Roland Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is silver. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: Born in the north to a Assassin, Roland learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Roland Leighton, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)14 (+2) 14 (+2)6 (-2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp.


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is black. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Nature, Slave. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Trym Stansfield, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Diggory Everleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Butcher, marred by beers. His moppish red hair is in a traditional bowl cut. His eyes are hazel.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He has a crush on the local Roofer; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Adventurer, Has a crush. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Diggory Everleigh, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Miles Stansfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Miles Stansfield, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Blue star sapphire (500 gp). Red spinel (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Adelard Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is short and white. His eyes, though not visible through his cowl, are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Baker, who enjoyed hunting, Adelard was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Flaws: Antagonistic, Shy, Fearful. Bonds: In love, Nature, Family. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Adelard Alton, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)11 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (900 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Sardonyx (30 gp). 1 Full Plate. 1 Full Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs

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