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NPC Generator

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Advanced [show]


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Disease, Hedonist, Insomniac. Bonds: Adventurer. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Springfield, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Assassin. He takes great joy in being the best Assassin in town.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and meet up once more with his childhood friend

Bonds: Job, Mentor, Adventurer, Guardian. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Balimaar Haley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Tourmaline (60 gp). Bloodstone (80 gp). 1 Superior lock. 1 Superior lock. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of goblins once and for all.

History: He comes from a rich western family. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in club use. He now mingles about in high society.

Motivation: Money/treasure; and he wants revenge against goblins

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Rich. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Shane Jacobs, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Nicholas Snape, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is cut close to his head. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Military. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Nicholas Snape, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)18 (+4)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hayes, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Gifted. Flaws: Insane, Lazy. Bonds: Poor, Attractive. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Gilbert Hayes, Male Human Wizard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 8 (-1)7 (-2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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