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NPC Generator

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Advanced [show]


Frederick Walcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of clubs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is smooth and relatively long. His skin is flawless and his green eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: Frederick was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Frederick Walcott, Male Human Paladin 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Guy Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his black hair up in a very large beehive style do. His eyes are blue.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Mercenary.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Bonds: Job, Attractive, Immigrant, Slave, Adventurer. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Guy Bradshaw, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Conrad Milton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful brothel owner made him what he is. A gifted student he started as a Layabout, but he got bored and became a Tailor. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Military, Mentor, Job. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Conrad Milton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He wears his golden hair up. His eyes are likewise gray. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Trym Clare, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp. 1 Crowbar. 1 Masterwork Thieves’ tools.


Social Check DCs


Frederick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He sports a long blonde beard, and similarly colored long hair. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Military. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Frederick Wordsworth, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 16 (+3)7 (-2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs

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