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NPC Generator

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Advanced [show]


Alexandre Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by orcs. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Shy. Bonds: Slave, Mentor, Enemies, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Alexandre Royal, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Rose (70 gp). Citrine (70 gp).


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears tight fitting clothing which further accentuates his frame. He has moderate length golden hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trey was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Job, Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Trey Blythe, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 5 Acid flasks.


Social Check DCs


Guy Marley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long golden hair kept up in a rat tail. He has blue eyes and a red hat with a violet feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Depressed, Antagonistic. Bonds: Poor, Religious, Immigrant. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Guy Marley, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His silver hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Wymar was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Wymar Bradley, Male Human Expert 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


John Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with white and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. His golden hair has been sun bleached extensively. He has amber eyes and a yellow hat with a white feather.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: John was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Impulsive, Mundane. Bonds: Family, Guardian. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

John Kinsley, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 14 (+2)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Hourglass. 1 Simple lock. 1 Silk rope.


Social Check DCs

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