Gilbert Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet costume with the symbols of strength on his torso. His hair is short and golden. He has a tattooed face.
Personality: He will rave to anyone who will listen. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Gifted. Flaws: Insane. Bonds: Religious, Rich, Adventurer. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Golden pearl (90 gp).
Dean Stratford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His auburn hair is smooth and relatively long. His eyes are blue and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. During his travels, Dean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Cynical, Disease. Bonds: Adventurer, Slave. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Red spinel (160 gp). Pink pearl (160 gp). Golden pearl (160 gp). Banded agate (14 gp). 1 Silk rope. 1 Crowbar. 1 Disguise kit.
Raymond Harley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish chestnut hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy.
Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Nature. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Jocelyn Enfield, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, brown, dusty cloak, marred by chocolates. His black hair is singed and shortened. His eyes are hazel and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: He got into the Mortician business at a young age. In his 15th year, his parents were killed by a giants raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Alexandrite (400 gp). Banded agate (9 gp). Blue quartz (9 gp).
Everard Kitchur, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting grey shirt and pants. He keeps his silver hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people
Ideals: Extrovert. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
