Tim Paxton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His auburn hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.
History: Tim was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Insane, PTSD. Bonds: Attractive, Family. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 1000 sp. Star rose quartz (40 gp). Blue quartz (6 gp). Lapis lazuli (6 gp). Black pearl (500 gp).
Odo Royston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his golden hair well, parting it to the left. His eyes are brown and catlike.
Personality: Eccentric and domineering, Odo will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by brigands. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He's looking for his big break.
Ideals: Extrovert. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Violet garnet (800 gp).
Patrick Alston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a green suit, brown shirt, and green tie. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 8000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp).
Ernest Appleton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 5 years old his parents immigrated from the south. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He has built up a small fortune and can afford his own way.
Motivation: He wants to meet his childhood hero.
Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 100 gp. Blue quartz (6 gp). Red spinel (90 gp).
Lance Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His hair is auburn and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing music.
History: Gifted from a young age, Lance studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Expand his business; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp. Solid gold idol (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
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