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NPC Generator

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Advanced [show]


Everard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing music.

History: Everard hails from a village terrorized by illithids. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Haley, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 10 pp.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is renowned for his bright black suits and hats. His red hair is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Arnold Ramsay, Male Human Fighter 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: He got into the Brewer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a body guard again

Ideals: Pacifist. Flaws: Disease, Shy. Bonds: Job. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Gunter Livingstone, Male Human Ranger 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Clerebold Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. His blue eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Family. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Clerebold Ridley, Male Human Adept 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His left leg appears badly burned and disfigured. He has a very tight haircut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Cooper, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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