Charles Hallewell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered hand crossbow and tarnished trident as well. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Charles was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.
Ideals: Fighting, Impeccable. Bonds: Job, Family, Religious. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cory Remington, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and sports blue clothing, slightly heavier than average wear. He has moderate length black hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of a Painter, who enjoyed hunting, Cory was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Regain custody of his son.
Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alexandre Reed, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his blonde hair well, parting it to the right. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he is content
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Golden pearl (80 gp). Freshwater pearl (7 gp). Moonstone (20 gp). Onyx (20 gp).
John Shelley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. He carries with him a set of hand crossbows on his belt, each one with a ruby on the hilt. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Philantrophist. Flaws: Forgetful, Racist. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Odo Stratford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a grey suit. His chestnut hair is cut jaggedly and amateurishly. His eyes are hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to drow. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Greedy, Lazy, Depressed. Bonds: Enemies. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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