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Advanced [show]


Conrad Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His hair, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Nature, Military. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Conrad Cromwell, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp. Amethyst (90 gp). Golden yellow topaz (400 gp). Smoky quartz (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His white hair is singed and shortened. He has brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Percival Camden, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (13 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). Star rose quartz (80 gp). 1 Superior lock. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Cory Kendal, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His blonde hair is cut short. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Guardian. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Cory Kendal, Male Human Ranger 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 3000 sp. Fiery yellow corundum (400 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Selfish. Bonds: Attractive, Rich, Military. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Yorke, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Tim Clayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad grey hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Fisher business at a young age. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Tim Clayden, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 1700 sp. A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs

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