Adelard Richie, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is typically in his Fortune-teller uniform. His silver hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Fisher, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Extrovert, Entrepeneur. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Perry, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black clothing when he does not wear armor. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Adventurer, Enemies. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Aldous York, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Barrister. His brown hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south to a Barrister, Aldous learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Addict, Secretive. Bonds: Job. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trey Kensley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is matted, messy, and big. This brown eyed westerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: Trey was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Persistence. Flaws: Ugly, Greedy, Antagonistic. Bonds: Slave. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 16 (+3) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 1400 sp. Golden pearl (70 gp). Red spinel (70 gp). Red spinel (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kody Bradford, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Gifted, Optimist. Flaws: Selfish. Bonds: Military, Family. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Fire opal (1400 gp). Lapis lazuli (8 gp). Blue quartz (8 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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