Heward Remington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey trousers with tan and white striped suspenders. He wears various colorful collared shirts. His brown hair, when down, is lengthy. His eyes are violet and catlike.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born at the edge of vast forest. In his 15th year, his parents were killed by a dire rats raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Nature, Enemies. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 4 Antitoxin. 4 Antitoxin. 2 Smokesticks.
Jocelyn Brady, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His auburn hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 3 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Chain shirt. 1 Chain shirt. 1 Masterwork studded leather.
Gilbert Sutherland, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Barrister and found it very stressful. He was granted psionic powers by his dying sister.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 9000 sp. Azurite (9 gp).
Richard Snape, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear blue clothing when he does not wear armor. He is an epitome of beauty. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Richard's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Bowyer for hire.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bowyer and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Bowyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (800 gp). Banded agate (4 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Law, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair, while still mostly red, has prominent grey streaks. His eyes are violet.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: Anselm was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 9 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Fire opal (1600 gp).
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