Patrick Hayes, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a spear on his belt. He wears his auburn hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Religious, Slave. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Hematite (8 gp). Citrine (20 gp). 1 Minor magic item.
John Tattersall, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Fire opal (800 gp). Iolite (60 gp).
Ernest Rutland, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His violet eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Emotional, Insane, Insomniac. Bonds: Religious. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Chalcedony (40 gp). Tourmaline (120 gp). Black pearl (200 gp).
Clerebold Nibley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (13 gp). 1 Minor magic item.
Trey Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He is physically well-built. His hair is silver and curly. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trey was born the youngest of three triplets. He worked as a nervous Carpenter and found it very stressful. He has been saving his money to try and buy his sister's freedom.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and meet up once more with his childhood friend
Bonds: Attractive, Military, Family, Job, Adventurer. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 6000 cp.
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