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NPC Generator

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Advanced [show]


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has brown hair. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Poor. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Birkenhead, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Kody Beckwith, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Spy and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Spy, Kody learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently the stress of being a Spy has made it difficult for him to sleep.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job, Rich. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Kody Beckwith, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Simple lock. 1 Silver holy symbol. 1 Hourglass. 1 Small steel mirror.


Social Check DCs


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, yellow, dusty cloak. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Stylist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Impulsive, Addict, Racist. Bonds: Attractive, Job. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Don Brandon, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. 1 Everburning torch. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Chad Snape, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Chad Snape, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2200 sp. 1 Alchemist’s fire. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Dean Morton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case and is in decent physical shape. He has a chestnut handlebar mustache and slicked back chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Fighting. Bonds: Attractive, Military, Nature. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Dean Morton, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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