Hubert Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His blonde hair is lengthy. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast forest. His mother was a mechanic, and taught him how to fix just about anything. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to pay off his debts
Ideals: Passionate, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Solomon Ryley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His tied-back hair is silver. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is a Chromatic Dragon in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Adventurer, Religious. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 25000 sp. 1 Disguise kit. 1 Small steel mirror. 1 Simple lock. 1 Good lock.
Guy Stansfield, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mayor does. He has a moderate pudge and is not very fit. He keeps his silver hair in a flapper bob. His eyes are likewise brown.
Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Locksmith, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people
Ideals: Logical. Flaws: Racist, Insane. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1400 gp. Sard (60 gp). Banded agate (12 gp). Moss agate (12 gp). Alexandrite (1300 gp). Sard (60 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. His eyes are hazel.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his father was called into army service. Guy was born on a far western mountains where he grew up under the tutelage of his father, an expert Hunter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud; and a deep hatred of illithids
Ideals: Impeccable, Logical. Bonds: Military, Immigrant, Enemies. Occupation: Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item.
Peter Presley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Terse, Disease, PTSD. Bonds: Rich. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 6000 sp. Emerald (400 gp). Emerald (400 gp). 1 Minor magic item.
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