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Advanced [show]


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is smooth and relatively long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He was granted psionic powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Family. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Lance Birkenhead, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 19000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a brown armored body suit, with a simple grey line shooting up and back down. His skin is also unnaturally pale. His long black hair is drawn into a two foot long braid. His eyes are likewise brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Ugly, Selfish, Impulsive. Bonds: Poor. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Trym Huckabee, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Freshwater pearl (6 gp). Banded agate (6 gp).


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with brown pants. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: John was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To pay off his debts; and an old rival family wants him found

Flaws: Disease, Fearful. Bonds: Family, Attractive, Debt. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

John Heiser, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Deception +5, Medicine +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gilbert Hackney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His hair is silver and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: Gilbert was born the youngest of three triplets. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Human compassion; and an old rival family wants him found

Ideals: Pacifist. Flaws: Addict, Racist. Bonds: Guardian, Family, Adventurer. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Gilbert Hackney, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. Rich purple corundum (1500 gp). Aquamarine (1400 gp). Emerald (1500 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and white robe with the hood down. His hair, while still mostly black, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants to get laid; and he's in love

Ideals: Persistence. Bonds: Guardian, Religious, Enemies, Has a crush. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Cory Leighton, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs

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