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Advanced [show]


Reynard Acton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He has a red handlebar mustache and slicked back red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Gifted from a young age, Reynard studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Acton, Male Human Monk 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)6 (-2) 17 (+3)11 (+0)
Skills Deception +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Heward Rutherford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear violet clothing when he does not wear armor. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Hunter soon after.

Motivation: To be a Fortune-teller again.

Ideals: Fighting. Bonds: Attractive, Job, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Heward Rutherford, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Zircon (60 gp).


Social Check DCs


Frederick Hadley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frederick took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Insomniac, Addict. Bonds: Rich, Nature. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Frederick Hadley, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lewis Gladstone, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears yellow trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His silver hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Gladstone, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anselm Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin pastel vertical stripes and white pants. He has a moderate pudge and is not very fit. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm was born the youngest of three triplets. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Passionate, Logical. Bonds: Family, Adventurer, Debt. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Kensley, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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