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NPC Generator

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Advanced [show]


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear brown tank tops with tan pants. His clothes are grease stained in places. He wears his black hair up. His brown unseeing eyes seem to look past you.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Disease, Depressed. Bonds: Poor, Immigrant, Adventurer. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Gomory Denholm, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1200 sp. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Tim Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north, but his parents moved at a very young age to the east. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear.

Flaws: Mundane, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Tim Rutherford, Male Human Aristocrat 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Nicholas Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His blonde hair is kept up in a ponytail inside a Stetson hat. This brown eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He was born in a small island village. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Nature, Job. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Marston, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Nature +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Poor, Slave. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Hadleigh, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is well dressed, constantly wearing a red suit, black shirt, and grey tie. He wears a colorful flower in his chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Religious. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Simon Marleigh, Male Human Rogue 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 300 gp. Fire opal (1400 gp). Obsidian (8 gp). Chalcedony (20 gp). Violet garnet (600 gp). Moonstone (20 gp). Lapis lazuli (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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