Roger Marleigh, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Ugly, Addict, Disease. Bonds: Poor, Slave, Job. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Theobald Atherton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.
History: He got into the Knight business at a young age. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: A deep hatred of giants; and to be a ploughman again
Ideals: Gifted. Flaws: Racist, Lazy. Bonds: Attractive, Job, Enemies. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 18000 sp. 1 Minor magic item.
Norman Kent, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: Norman was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Assassin job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 8000 sp. Chrysoberyl (100 gp). Banded agate (13 gp).
Hugh Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His tied-back hair is chestnut. This blue eyed northerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Opinionated, Joker. Bonds: Rich, Job, Adventurer. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. Bloodstone (20 gp). Golden yellow topaz (400 gp).
Hugh Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. He has amber eyes.
Personality: He dislikes all the random violence that takes place in the west. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised by priests from a young age. Hugh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Pacifist, Philantrophist. Bonds: Religious, Mentor. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
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