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Advanced [show]


Alexandre Harley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Beggar, Alexandre learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Alexandre Harley, Male Human Fighter 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He has a very tight haircut. His violet eyes peer out from beneath his deerstalker yellow hat.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: He was born in the east, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Hadlee, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears tattered old clothes. His right leg appears badly burned and disfigured. His silver hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Badger, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Aquan, Gnome, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Wymar Cason, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is renowned for his bright black suits and hats. He has moderate length silver hair. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Addict, Antagonistic. Bonds: Nature, Family, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Wymar Cason, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Insight +5, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Impulsive, Shy. Bonds: Rich, Family, Attractive. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Rodney, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp. Bloodstone (30 gp).


Social Check DCs

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