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NPC Generator

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Advanced [show]


Hunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Hunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Hunter Tewksbury, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Average lock.


Social Check DCs


Dustin Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears light armors faded through time and improper care, marred by chocolates. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Dustin Shirley, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his longsword. His white hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sailor father left him crippled. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Thomas Blankley, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green painted combat armor at almost all times. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Sellsword business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: To be a Spy again.

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Roland Law, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Richard Bradly, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs

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