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NPC Generator

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Advanced [show]


Odo Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His hazel eyes peer out from beneath his top tan hat.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich northern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Odo Tattersall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 9 (-1)18 (+4)
Skills Deception +6, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Tanglefoot bags.


Social Check DCs


Don Kimberly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He is irascible and easily irritated. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Adventurer, In love. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Don Kimberly, Male Human Warlock 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 pp. Chrysoprase (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is wearing colorful clothing, dressed as a Dilettante. He wears his blonde hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Gerald was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Gerald Sheldon, Male Human Sorcerer 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 80 pp. Rhodochrosite (4 gp). Brown-green garnet (40 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His silver hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Laborer profession.

History: Randal hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: He wants to get laid; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Randal Sydney, Male Human Expert 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing music.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Cook

Voice: Stutters

Attributes [hide]

Don Southey, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Red-brown spinel (40 gp). Tiger eye turquoise (8 gp). Obsidian (8 gp). Banded agate (8 gp). 4 Thunderstones. 3 Acid flasks.


Social Check DCs

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