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Advanced [show]


Kyle Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He then took over the family business and is one of the better Dilettante for hire.

Motivation: To be a Detective again; and he desires power and/or immortality

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Kyle Woods, Male Human Commoner 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 3 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


William Moreno, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear yellow pants and tee shirts. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Bellfounder, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

William Moreno, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Kyle Reed, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His blonde hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Kyle will drive conversation. He works hard and plays hard.

History: He was born to loving parents in a slum to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Kyle Reed, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 pp.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He wears his chestnut hair up. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against giants

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Military, Slave. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Patrick Marlee, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 17 (+3)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Star rose quartz (70 gp).


Social Check DCs


Frederick Harlow, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His long chestnut hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Frederick Harlow, Male Human Rogue 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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