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NPC Generator

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Advanced [show]


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a black and grey handkerchief worn on his left side. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Ploughman mother left him crippled. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Optimist, Gifted. Flaws: Hedonist, Disease. Bonds: Poor, Attractive. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Addington, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a brown cloak and cross-gartered black stockings. He wears a small hat to cover his moderate length chestnut hair. His fierce hazel eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gomory hails from a village terrorized by goblins. A gifted student he started as a Mortician, but he got bored and became a Blacksmith. He inherited the family business which he has now maintained for 13 years.

Motivation: He is not mentally stable, and does not behave rationally; and many goblins want him driven away

Ideals: Passionate. Flaws: Secretive, Insane. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Hale, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Odo Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His black hair is long and unkept. His thin eyebrows rest above his beady amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Family. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Odo Ansley, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +7, Animal Handling +2
Senses Passive Perception 9
Languages Common, Terran, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs


Alexandre Davenport, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His auburn hair is cut short. His green eyes peer out from beneath his Stetson red hat.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Alexandre Davenport, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey painted combat armor at almost all times. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Slave. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Clerebold Alton, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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