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NPC Generator

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Advanced [show]


Anthony Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he is content

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Hornsby, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Just what you see.


Social Check DCs


Thomas Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has done his best to style his blonde hair to look like a famous performer. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Gifted, Impeccable. Flaws: Depressed, Racist. Bonds: Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Thomas Emsworth, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. His eyes are gray and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. Gerald was born on a far northern plains where he grew up under the tutelage of his father, an expert Priest. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Browning, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)14 (+2) 11 (+0)7 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. He has wavy silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Roofer business at a young age. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's father didn't care for him much, and the feeling was mutual. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Gunter Marlowe, Male Human Fighter 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His chestnut hair is still thick. This brown eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He struck the Unemployed job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a body guard again

Ideals: Artistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Gyula, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 40000 cp.


Social Check DCs

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