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Advanced [show]


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Poor, Nature. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Henry Chatham, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. White pearl (120 gp). Iolite (40 gp). Aquamarine (900 gp).


Social Check DCs


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. He wears a colorful flower in his red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with painting.

History: Simon was born in the west. At a young age he loved to build and create. Simon was born on a far western island where he grew up under the tutelage of his mother, an expert Jeweler. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic, Persistence. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Simon Bradford, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 16000 cp. Sard (40 gp). Bloodstone (40 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Trey Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Stableman uniform. His long blonde hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a merchant again

Ideals: Joker. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Trey Trollope, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Iolite (20 gp). Moonstone (20 gp). White pearl (70 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Alston, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a green coat with red slacks. He is portly but not overly obese. His white hair is cut short. He has gleaming, smiling amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up scimitar and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Body Guard; and he's attracted to the pc

Ideals: Fighting, Gifted. Bonds: Immigrant, Nature, Has a crush. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Hugh Alston, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Black opal (1500 gp). Black pearl (1400 gp). Jet (130 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear grey clothing when he does not wear armor. His chestnut hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Hedonist, Addict, Depressed. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Everard Hale, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. 1 Chain shirt.


Social Check DCs

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