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Advanced [show]


Manfred Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple grey robe with black stripes complete with hood and is in decent physical shape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a grey hat with a black feather.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Manfred hails from a village terrorized by illithids. Like his father and his sister before him, after school he went straight into learning to become a Miner. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He's in love; and wants his loneliness to end

Ideals: Impeccable. Flaws: Racist. Bonds: Enemies, Job, Has a crush. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Mitchell, Male Human Wizard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Raymond Alton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Bonds: Military, Rich, Adventurer, Guardian. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Alton, Male Human Commoner 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)18 (+4)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Rhodochrosite (13 gp).


Social Check DCs


Lewis Spalding, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan cloak and cross-gartered brown stockings. He wears his black hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Lewis Spalding, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)6 (-2) 15 (+2)12 (+1)
Skills Investigation +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy green pantaloons and a grey scarf. His auburn hair is cut jaggedly and amateurishly. His eyes are gray.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Seamstress father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Rich, Adventurer. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Patrick Badger, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp. Golden pearl (90 gp). Jade (90 gp).


Social Check DCs


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large red tufts of hair around his ears. This green eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a illithids raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Odo Kirby, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp. Blue quartz (6 gp). Hematite (6 gp). Rock crystal (20 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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