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NPC Generator

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Advanced [show]


Adelard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his chestnut hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Bounty Hunter business at a young age. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He struck the Bounty Hunter job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Adelard Birkenhead, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting, Artistic. Flaws: Ugly, Insane. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

John Kent, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Geoffrey Wesley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His eyes are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Military. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Geoffrey Wesley, Male Human Expert 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 110 pp. Violet garnet (1600 gp). Sardonyx (70 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also hits on women, regardless of circumstances.

History: Charles was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Dyer.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Has a crush. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Charles Cromwell, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. He wears his red hair down. His hazel eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Professionalism. Bonds: Mentor, Rich. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Miles Chatham, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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