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Advanced [show]


Norman Langdon, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Norman studied abroad. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Norman Langdon, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 19000 cp. Chrysoberyl (160 gp). Bloodstone (50 gp). Pink pearl (160 gp).


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Masseuse, Don learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Don Garrick, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His silver hair has been sun bleached extensively. His eyes are likewise green.

Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Fawcett, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Alex Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is greasy and uncared for. His amber eyes peer out from beneath his Stetson black hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Dilettante business at a young age. He was an athlete and attended two major summer competitions. He never won. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Alex Eastaughffe, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 4 Alchemist’s fire. 1 Thunderstones. 2 Holy water.


Social Check DCs


Gerald Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his silver hair. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerald hails from a village terrorized by brigands. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Impulsive. Bonds: Attractive, Job, Enemies, Slave. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Gerald Hayley, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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