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NPC Generator

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Advanced [show]


Norman Wilberforce, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally shirtless and showing off his tattooed chest. His auburn hair is still thick. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Assassin in town.

History: Born to a Map Maker, his father struggled to pay the bills. In his 11th year, his parents were killed by a illithids raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He became a Assassin soon after.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Bonds: Attractive, Job, Poor, Enemies. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Norman Wilberforce, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple violet line shooting up and back down. His silver hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Kyle Ryland, Male Human Bard 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a moderate pudge and is not very fit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 3 years old his parents immigrated from the east. Bertram was born on a far eastern island where he grew up under the tutelage of his father, an expert Stylist. He struck the Stylist job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Nash, Male Human Fighter 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 300 gp. Red spinel (40 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He keeps his auburn hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Hugh Wesley, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Ansley, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. He has styled his red hair well, parting it to the right. His eyes are blue.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Disciplined, Artistic. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Alexandre Ansley, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)4 (-3) 10 (+0)12 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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