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Advanced [show]


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is blonde. His eyes are a pleasant brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Slave, Family, Rich, Job. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Gomory Vance, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Carnelian (20 gp). Obsidian (12 gp). Aquamarine (900 gp).


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he wears white leather gloves, a white jacket, and tight pants. With a patchy golden beard and wild golden hair. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor, Attractive. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Kyle Mitchell, Male Human Warlock 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Black pearl (300 gp).


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His hair is black and very short. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Persistence. Flaws: Lazy, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

William Huxley, Male Human Aristocrat 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 80 pp. Star ruby (1000 gp). Coral (160 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on his belt. His hair is white and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Patrick was raised in a hard working conservative environment. One day when Patrick was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Patrick was heart-stricken from the event, and his father started working long hours to provde for them. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: PTSD, Mundane. Bonds: Job, Family. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Patrick Cromwell, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His black hair is greasy and uncared for. His eyes are amber and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Miles Graeme, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 18000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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