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Solomon Compton, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. He is bald on top and has large red tufts of hair around his ears. This brown eyed easterner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Solomon Compton, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 19000 cp. Carnelian (50 gp). Rock crystal (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Thornton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is black and curly. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic, Selfish. Bonds: Religious, Debt. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Thornton, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)5 (-3)
Skills Deception -1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Kyle Barton, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his flail. He carries a battered whip and tarnished flail as well. He has wavy chestnut hair. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Barton, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Red spinel (60 gp).


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Norman took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Rodney, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (6 gp). Violet garnet (800 gp).


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan coat over a white low-cut shirt, and a top hat upon his head. He is muscular with a powerful set of arms. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Addict, Forgetful. Bonds: Family, Rich. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Trym Lindsay, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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