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Advanced [show]


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion.

Flaws: Racist. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Gilbert Barney, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Vance, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Gomory Vance, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)5 (-3) 11 (+0)12 (+1)
Skills Investigation +0, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Black pearl (200 gp). Alexandrite (200 gp). Lapis lazuli (8 gp).


Social Check DCs


Everard Perry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His golden hair is kept up in a ponytail inside a small hat. His eyes are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Selfish. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Bookbinder

Voice: Speaks in third person

Attributes [hide]

Everard Perry, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 3 Tanglefoot bags. 4 Holy water. 4 Antitoxin.


Social Check DCs


Odo Emsworth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Odo Emsworth, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adelard Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His top hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Racist, Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Adelard Alston, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Tiger eye turquoise (5 gp). Red-brown spinel (90 gp).


Social Check DCs

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