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NPC Generator

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Advanced [show]


Peter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears white trousers with brown and green striped suspenders. He wears various colorful collared shirts. He wears his blonde hair down. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Kinsley, Male Human Warrior 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Roger Acton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. His gray eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He takes great joy in being the best Knight in town.

History: The child of a Shoemaker, who enjoyed hunting, Roger was taken on many hunting expeditions. A gifted student he started as a Shoemaker, but he got bored and became a Knight. He has drifted from career to career and currently works as a Knight.

Motivation: He has a crush on the local Shoemaker; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Poor, Has a crush, Job, Nature. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Roger Acton, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 7 (-2)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Bernard Ashton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a tan coat, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered poetry. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: In love, Nature. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Ashton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Coral (60 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown pants and tee shirts. His black hair is still thick. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to get laid; and he's attracted to the pc

Bonds: Attractive, Job, Rich, Immigrant, Has a crush. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Theobald Mitchell, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)17 (+3) 17 (+3)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs


Norman Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Barrister soon after.

Motivation: To protect his home; and wants to open a new tavern

Flaws: Insane, Addict. Bonds: Poor, Job, Guardian. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Kensley, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Zircon (70 gp). Hematite (4 gp). Peridot (70 gp). Zircon (70 gp).


Social Check DCs

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