Justin Benson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His black hair is knotted and matted. He has several tiny emerald earrings on each ear.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Tanner profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Rich, Job, Slave. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Stapleton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears tan cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He keeps his long golden hair kept up in a rat tail. His fierce gray eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of gnolls
Ideals: Joker, Opinionated. Bonds: Rich, Family, Enemies. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 200 gp. Black star sapphire (600 gp). 1 Minor magic item.
Adam Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His long black hair reaches down to his waist. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To protect his home; and to clean up the streets
Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Immigrant, Enemies, Guardian. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. White pearl (100 gp). Moonstone (80 gp).
Adam Leighton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He struck the Soapmaker job and began his own company from there.
Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and sabotage a competitor
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job, Military. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Bertram Brady, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a tan tunic with black highlights, and long brown pants that bunch up around his shoes. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer, Poor, Family. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
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