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Advanced [show]


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He keeps his long blonde hair kept up in a rat tail. This gray eyed westerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Roger Kent, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp. Golden pearl (110 gp). Sard (30 gp).


Social Check DCs


Kyle Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut, silky, and of moderate length. This blue eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Hedonist. Bonds: Poor, Immigrant, Attractive. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Kyle Tickle, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Nature +5, Stealth +6
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Chrysoprase (20 gp). Aquamarine (600 gp).


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy red suit. Beneath his clothing is a huge mess of scar tissue. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Manfred Gracey, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Dustin Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Religious. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Bentham, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair up. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Selfish. Bonds: Immigrant, Religious. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Bradley, Male Human Sorcerer 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)11 (+0) 12 (+1)7 (-2)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs

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