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NPC Generator

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Advanced [show]


Adelard Brixton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Adelard Brixton, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light violet in addition to tight pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Immigrant, Nature. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Everard Kenley, Male Human Barbarian 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 140 pp. Gold and topaz bottle stopper cork (1500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item.


Social Check DCs


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear brown tank tops with pastel pants. His red hair is thinning but still full. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.

History: Lance was born with his mother's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Lance Browning, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Miles England, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He has a dull look in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Miles hails from a village terrorized by drow. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Miles's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by drow. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow.

Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles England, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Moss agate (5 gp). Rock crystal (20 gp). Eye agate (5 gp). 1 Darkwood Shield. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Dean Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long white hair is drawn into a two foot long braid. He has violet eyes and a green hat with a white feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to be a server again

Ideals: Entrepeneur, Optimist. Flaws: Selfish, Ugly, PTSD. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Dean Halsey, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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