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NPC Generator

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Advanced [show]


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He wears his white hair down. His half smiles and green eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Bounty Hunter in town.

History: Born in the north his family was never financially stable. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bounty Hunter.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Flaws: Insomniac. Bonds: Attractive, Job, Poor, Military. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Eastoft, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 11 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Layabout. Flattery will make him almost putty in your hands.

History: He got into the Layabout business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Selfish. Bonds: Job, Religious. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Gilbert Kenley, Male Human Commoner 10
Medium (5'9") Human, Neutral Good (CR 10)
Armor Class 8
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1

Possessions: 800 gp.


Social Check DCs


Nicholas Benson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a club. He has moderate length auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Addict, Shy. Bonds: Religious, Nature, Adventurer. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Nicholas Benson, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his long red hair kept up in a rat tail. His fierce hazel eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Chad Oakley, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)7 (-2) 10 (+0)12 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. Citrine (30 gp). Jet (140 gp). 1 Half-Plate.


Social Check DCs


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears just a brown suit. He has a hunchback. He has styled his chestnut hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: Trey was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Trey Badger, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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